Rainy Death was originally a Call of Duty: World at War custom zombies map released back in 2015, and now over 6 years later, the project has made a comeback in Call of Duty: Black Ops 3 as a sequel, with almost everything redesigned/enhanced. Layout got multiple improvements and additions to make the gameplay flow much better, visually map was enhanced in every possible part, and gameplay is completely redesigned with unique features, new weaponry and even offering newly coded AI.
Most of the workload was done by me including level design, coding features, animating weapons etc., with still a lot of help from various people.
Gameplay trailer to announce the release date. For this one I did all the positioning and angle work, recorded and edited the trailer
Voice Actor shoutouts compiled into one video that were posted before/after release. Inspiration for the editing from Far Cry 5, renders created inside Black Ops 3